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Rhino or Rhinoceros 3D

Md. Ashraful Haque, 31-Dec-2024
ভিউ : 63

Overview of Rhino Software

Full Name: Rhinoceros 3D
Developer: Robert McNeel & Associates
Primary Use: 3D modeling, CAD, CAM, and 3D printing.

Rhino, or Rhinoceros 3D, is a powerful computer-aided design (CAD) software widely used in various industries like architecture, product design, engineering, and jewelry design. Known for its flexibility and ease of use, Rhino is particularly valued for its ability to handle complex surfaces and free-form shapes.

in this post you will find most common commands, keyboard, keyboard shortcut of rhino software. this is very popular software with function of grasshopper

Align

Align objects to a plane

AlignCrv

Align curves

Angle

Measure angle

AngleDimension

Dimension an angle

ApplyMaterial

Assign materials to objects

Arc

Draw an arc

Area

Calculate area

AreaText

Display area measurements

Bake

Convert Grasshopper data into Rhino objects

Blend

Blend between curves or surfaces

BooleanDifference

Subtract one solid from another

BooleanIntersection

Create a solid from overlapping parts

BooleanUnion

Combine solids into one

Box

Create a box

CenterMark

Mark the center of objects

Chamfer

Create beveled corners

Circle

Create a circle

Cluster

Group Grasshopper components

Cone

Make a cone

ControlPointCurve

Create a curve using control points

Copy

Create duplicates of objects

crv2view

Analyze curve curvature

Curvature

"The Crv2View command creates a curve from selected curves that are planar in different views. "

CurvatureGraph

Display curvature graph

Curve

Draw a freeform curve

Cylinder

Create a cylinder

Decals

Add images to surfaces

Dimension

Add dimensions

Distance

Measure distance

DraftAngleAnalysis

Check draft angles

EdgeSrf

Create a surface from edge curves

Ellipse

Create an ellipse

Ellipsoid

Make an ellipsoid

Environment

Add lighting environments

EnvironmentMap

Display reflections

Explode

Separate joined objects

Export

Export selected geometry

Extend

Extend curves or surfaces

ExtrudeCrv

Extrude a curve into a surface/solid

ExtrudeSrf

Extrude a surface along a path

Fillet

Create rounded corners

Galapagos

Solve optimization problems

Ghosted

Show transparent shading

Grasshopper

Open Grasshopper interface

GroundPlane

Add a ground plane

Gumball

Enable a 3D manipulator

Hatch

Fill areas with patterns

History

Track dependent geometry

Import

Import geometry

Insert

Insert a file as a block

InsertKnot

Add control points to curves/surfaces

InterpCrv

Create a curve through points

Join

Combine objects into one

Kangaroo

Simulate physics

Leader

Create leader lines

Lights

Add lights

Line

Draw a straight line

Loft

Create a surface through curves

Match

Match edges of surfaces

Materials

Apply materials to objects

MaxViewport

Maximize the current viewport

Mirror

Reflect objects across a plane

Move

Move objects

MoveUVN

Adjust surfaces using U/V directions

NamedView

Save and restore views

NetworkSrf

Create a surface from intersecting curves

Offset

Create parallel curves/surfaces

OffsetCrv

Offset curves at a distance

OffsetSrf

Offset surfaces

Open

Open a file

Orient

Align objects to a target

Pan

Move the view horizontally or vertically

Patch

Fit a surface to selected curves/points

Plane

Create a rectangular plane

PointDeviation

Measure deviation between points

Polygon

Draw a polygon

Polyline

Create a series of connected lines

Project

Project curves onto surfaces

PtOff

Turn off control points

PtOn

Turn on control points

Python

Open Python scripting

RadialDimension

Dimension a radius

Rebuild

Reconstruct curves/surfaces

RecordHistory

Enable history recording

Rectangle

Draw a rectangle

RemoveKnot

Remove control points

Render

Render the scene

Rendered

Show render materials in the viewport

RenderViewport

Render directly in the viewport

Revolve

Revolve a curve to create a surface

Rotate

Rotate objects

RotateView

Rotate the perspective view

RunScript

Run a script command

Save

Save the current file

Scale

Scale objects proportionally

SetView

Set the view to predefined orientations

Shaded

Display objects with shading

Shear

Distort objects by shifting

Smooth

Smooth control points

SolidPtOn

Enable control points for solid editing

Sphere

Draw a sphere

Split

Divide objects into parts

Sun

Simulate sunlight

Sweep1

Sweep a curve along one rail

Sweep2

Sweep a curve along two rails

Symmetry

Maintain dynamic symmetry

Text

Add text annotations

TextureMapping

Adjust texture coordinates

Torus

Create a torus (donut shape)

Trim

Cut objects with a boundary

Volume

Measure volume

Wireframe

Display objects as lines

Zebra

Display reflection stripes

Zoom

Adjust view magnification

Align

Aligns objects based on various criteria.

Arc

Creates a curved line segment.

Array

Creates multiple copies of an object in a regular pattern.

Bend

Bends a curve or surface along a specified axis.

BlendSrf

Creates a smooth transition between surfaces.

BooleanDifference

Subtracts one object from another.

BooleanIntersection

Creates a new object from the overlapping portions of two objects.

BooleanUnion

Combines multiple objects into a single object.

Box

Creates a rectangular box.

CageEdit

Edits the shape of a surface by manipulating its control points.

Chamfer

Creates a beveled edge on objects.

ChamferCrv

Creates a beveled corner on a curve.

ChamferSrf

Creates a beveled edge between surfaces.

Circle

Creates a circular shape.

CloseCrv

Closes an open curve to form a loop.

Cone

Creates a conical object.

Connect

Connects curves or surfaces together.

Curve

Creates various types of curves (e.g., Bezier, Nurbs).

CurveBoolean

Performs Boolean operations on curves.

Cylinder

Creates a cylindrical object.

Extend

Extends the length of a curve.

ExtractIsocrv

Extracts isocurves from a surface.

ExtractWireframe

Extracts the edges of an object as curves.

Extrude

Creates a 3D object by extending a 2D shape along a direction.

Fillet

Rounds the edges of objects.

FilletCrv

Rounds the corners of a curve.

FilletSrf

Rounds the edges between surfaces.

Flow

Deforms a curve or surface along a path.

FlowAlongSrf

Deforms a curve or surface along another surface.

Hide/Show

Hides or shows objects in the viewport.

InterpCrvsrf

Creates a surface through a network of curves.

Join

Connects two curves together.

Line

Creates a straight line.

Loft

Creates a 3D surface by connecting cross-sections.

Match

Matches the shape of one object to another.

MatchSrf

Matches the shape of one surface to another.

MergeAllCoplanarFaces

Merges all coplanar faces into a single surface.

MergeCrv

Joins multiple curves into a single curve.

MergeSrf

Joins multiple surfaces into a single surface.

Mirror

Creates a mirror image of an object.

Move

Translates objects in space.

NetworkCrv

Creates a network of curves.

OffsetCrv

Creates a curve parallel to the original at a specified distance.

Offsetmultiple

Creates multiple offset surfaces at varying distances.

OffsetNormal

Offsets a surface along its normal direction.

OffsetSrf

Creates a surface parallel to the original at a specified distance.

Pan

Moves the view horizontally and vertically.

PlanarSrf

Creates a planar surface through selected points.

Plannersurface

Creates a surface through selected points.

Point

Creates a single point in space.

PointOn

Creates points at specific locations on objects.

PointsOn

Creates points at specified locations on objects.

Project

Projects a curve or surface onto another surface or plane.

Pull

Pulls a surface or curve towards a target object.

PushPull

Extrude or move surfaces along a direction.

RailRevolve

Creates a 3D object by revolving a profile curve around a rail.

Rebuild

Refines the control points of a surface.

RebuildCrv

Refines the control points of a curve.

Rectangle

Creates a rectangular shape.

Revolve

Creates a 3D object by rotating a 2D shape around an axis.

Revolve

Rotates a 2D shape around an axis to create a 3D object.

Rotate3D

Rotates objects around an axis.

Scale

Resizes objects.

SelCrv

Selects curves in the viewport.

Select

Selects objects for editing.

SetPt

Sets the current working point.

Shell

Creates a hollow object with a specified thickness.

ShrinkTrimSrf

Shrinks or expands trimmed surfaces.

Sphere

Creates a spherical object.

Spiral

Creates a Spiral object.

Split

Divides a surface or curve into multiple parts.

SplitCrv

Divides a curve into multiple parts.

SubSrf

Extracts a portion of a surface.

Sweep1/Sweep2

Creates a 3D object by sweeping a profile curve along a path.

Symmetry

Creates a symmetrical copy of an object.

Text

Creates text objects.

Trim

Cuts away portions of a surface or curve.

TrimCrv

Cuts away portions of a curve.

TweenCrv

Creates a series of curves between two given curves.

Tweencurves

Creates a series of curves between two given curves.

Twist

Rotates one end of a curve or surface relative to the other.

UnrollSrf

Unfolds a surface into a 2D plane.

WireCut

Cuts a surface with a curve.

Zoom

Adjusts the view magnification.

Z

Zoom to the extents of all objects.

Ctrl + Shift + E

Zoom extents selected.

Shift + Arrow Keys

Nudge objects in small increments.

Ctrl + A

Select all objects.

Ctrl + Shift + Click

Sub-object selection (e.g., edge of a surface).

Enter or Spacebar

Complete a command.

Esc

Cancel a command.

F1

Help.

F4

Toggle grid display.

Ctrl + Tab

Switch between viewports.

L

Line command.

C

Circle command.

P

Point command.

Snaps and Grids

Shift

Temporarily disables OSnap while pressed.

Ctrl

Enables Grid Snap while pressed.

Ctrl + Z

Undo.

Ctrl + Y

Redo.

Ctrl + S

Save.

Ctrl + Shift + S

Save as.

Ctrl + O

Open a file.

rhino rhinoceros